More customization and less weight


Hello everyone. 

 I am currently in the middle of a transition in the development of RenderLab's, I am going to change my way of doing things in order to offer you a more advanced experience in terms of customization.  Because I am well aware that currently character customization is quite limited, thanks to new techniques that I learned recently I will soon be able to offer you something much more complete in terms of customization.  Then I would like to lighten the weight of RenderLab's which I think is currently much too heavy, in order to lighten it I will have to abandon the "Clothe Eraser" and "Outfit Mixer" tools that you were able to discover during the last update (0.5) but which forces me to use the RGBA 32 format which is much too heavy. 

 So for the characters currently present in the game this will remain available (in "Pro" version), but for what I plan to do next these two tools will no longer be available.  I also plan to make the current "Lite" version much lighter in the coming days.

  I can't wait to release the next major update (0.6) and get your feedback, take care and thank you for being there.  

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